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Teams urge U.S. to probe ‘loot box’ on Electronic Arts online game


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Teams urge U.S. to probe ‘loot box’ on Electronic Arts video game
2022-06-03 05:50:17
#Teams #urge #probe #loot #field #Digital #Arts #video #game

WASHINGTON, June 2 (Reuters) - Shopper advocates on Thursday urged U.S. regulators to research video game maker Digital Arts Inc (EA.O) for what they are saying was the misleading use of a digital "loot field" that "aggressively" urges gamers to spend more money whereas taking part in a popular soccer game.

The teams Fairplay, Middle for Digital Democracy and 13 other organizations urged the Federal Trade Commission to probe the EA game "FIFA: Ultimate Team".

In the recreation, players construct a soccer team utilizing avatars of actual players and compete in opposition to other teams. In a letter to the FTC, the teams said the sport usually prices $50 to $100 but that the corporate pushed push players to spend extra.

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"It entices players to purchase packs in quest of particular players," said the letter despatched by these teams together with the Shopper Federation of America and Massachusetts Council on Gaming and Well being and others.

The packs, or loot packing containers, are packages of digital content typically purchased with real cash that give the purchaser a potential advantage in a recreation. They are often purchased with digital foreign money, which can obscure how a lot is spent, they said.

"The possibilities of opening a coveted card, similar to a Player of the Yr, are miniscule except a gamer spends 1000's of dollars on factors or performs for hundreds of hours to earn cash," the teams mentioned within the letter.

Digital Arts mentioned in a press release on Thursday that of the game's millions of players, 78% have not made an in-game purchase.

"Spending is all the time optionally available," an organization spokesperson stated in an e-mail statement. "We encourage using parental controls, together with spend controls, that are obtainable for each major gaming platform, including EA's personal platforms."

The spokesperson additionally mentioned the corporate created a dashboard so gamers would monitor how a lot time they played, how many packs they opened and what purchases were made.

The FTC, which fits after companies engaged in deceptive conduct, held a workshop on loot containers in 2019. In a "employees perspective" which followed, the company noted that online game microtransactions have turn into a multibillion-dollar market.

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Reporting by Diane Bartz in Washington Editing by David Gregorio and Matthew Lewis

Our Requirements: The Thomson Reuters Trust Principles.


Quelle: www.reuters.com

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